
WKO Pointfighting Rules
WKO Pointfighting Rules – Simplified Overview
Applies To:
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Pointfighting
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Grand Slam
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Ultimate Point Fighter
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Ken-Do (Punch Only)
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Tae-Do (Kick Only)
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Team Battle
Fighting Area:
Size: 6x6m to 8x8m square
2m safety zone around the area (no spectators)
Ref table must have screens, scorecards, stopwatch, and bell
Medics must be nearby and have space
Rounds & Durations:
General Rounds (Eliminations):
1x1 min or 1x1.5 min round
Finals:
National: 1x1.5 min
International: 2x1 min with 30 seconds rest
Draws:
Extra Time: 30s–1 min
Still Drawn? Sudden death – first to score wins
Special Divisions:
Grand Slam
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Open weight age groups:
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Cash prize created from entry pot
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Gender Divisions: Male or Female
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Ultimate Point Fighter (3-Round Format)
R1: Punches Only
R2: Kicks Only
R3: Punch + Kick
Points accumulate across rounds
3x1 min rounds, 30s rest
Extra Time: 30s sudden death
Ken-Do
Punches Only – same rounds as Pointfighting
Tae-Do
Kicks Only – same rounds as Pointfighting
Tag Team Battle
2-person team (mixed clubs allowed)
Most cumulative points wins
Draw = 30s sudden death
Same rounds as Pointfighting
Equipment Rules:
Headguard
Juniors Mandatory
Adults Optional (but recomended)
Gumshield
Open hand gloves (with covered fingers & thumb)
Safety foot pads
Groin protector (under clothing)
Shin guards (under clothing)
Recommended:
Female: Breast protector
Optional: Elbow/knee pads, hand wraps (no fist taping)
Prohibited:
Jewellery, zips, buttons, pockets, glasses, metal objects
Only soft contact lenses allowed (own risk)
Referee & Scoring Procedures:
1 Ref + 2 Judges
Judges move during bout
Ref starts/stops fights, gives points & warnings
Coaches must stay seated (may signal "T" for time)
Ref can stop fight for warnings, penalties, or safety checks
3 warnings for leaving the area = point deduction
4 times = disqualification
Only referee, doctor, or president can stop the fight
10-point lead ends fight by TKO
Scoring Techniques for all styles:
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Punch to body/head = 1 Point
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Sweep + strike (in 2 sec) = 2 Points
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Body kick = 2 Points
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Jump body kick = 3 Points
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Head kick = 3 Points
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Jump head kick = 5 Points
Scoring Requires:
2 of 3 referees to agree for point to be scored
Main Ref may overrule if line-of-sight issue confirmed
Illegal Techniques:
Low kicks (thighs/knees), Strikes to groin, back, or top of head
Spinning backfist, elbows, throws, Pushing, scratching, biting, verbal abuse, Actions after "stop" Falling intentionally or leaving area to waste time
Allowed Techniques:
Hand: Back fist striek, Reverse punch, Ridge hand, Blitz style combos
Foot: Side, front, roundhouse, hook, axe, crescent kicks, Spinning kicks and sweeps
Banned Techniques:
Spinning backfist, Knife hand, Throws, Low kicks, Elbow, knee, headbutts
Coaching Conduct:
Only one coach per fighter, Must remain seated
No entering fighting area – may result in disqualification
Officials Must Ensure:
All rules followed on their mat
Neutral referees (not from fighter’s club unless unavoidable)
No more than one official from a fighter's club per bout
Hydration Rules:
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Dehydrating to cut weight = Disqualification
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After weigh-in: rehydrate with water or isotonic drinks
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On fight day: only water allowed
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No fizzy drinks or alcohol at ringside
Pre-Workout drinks/powders are not allowed to be consumed before a bout is to be contested